
One of the most exciting parts of Gotham Knights is undoubtedly your ability to choose a different hero when you're ready to-though the frequency with which you can do so wasn't exactly clear during our preview. Red Hood is just one of four playable characters in "Gotham Knights." Players can take on Gotham City's most notorious criminals as Nightwing, Batgirl and Robin as well. Luckily, what we did see was indicative of a fully-realized Gotham like we've seen in the previous Arkham games, at least from the brief moments spent off the beaten path, flying through the city or roaming around to reach the next area. Unfortunately, there weren't many opportunities to break away from story progression and explore the open world. Much of our hands-on experience focused on story-based missions where we tackled important parts of the Gotham Knights narrative. Batman has a very big cowl to fill, but from our time with the game, we can confidently say that the team is doing something very, very right. Newsweek went hands-on with around two and a half hours of Gotham Knights to embody some of Gotham's biggest heroes. Each hero is an important part of the story as the team works to figure out definitively what happened to Batman and what's going on with a shadowy organization that could be working behind the scenes in Gotham City.


You can take up the cowl of four different characters: Nightwing, Batgirl, Robin and Red Hood, each with their own unique set of abilities that can be upgraded as you see fit. Set in a post-Batman Gotham City, Gotham Knights is content to forge a new path with other members of the Bat-Family. Montreal, the developer on deck for Gotham Knights, an action RPG inspired by the fantastic Arkham games that gave us a whole new world to explore as the Caped Crusader. Who says you need Batman for a Bat-centric adventure? Certainly not Warner Bros.
