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Instead of armor reducing the damage from a successful hit, the armor class in D&D reduces the odds of an injuring blow landing in the first place, as it takes into account the ability to dodge a hit, and assumes armor absorbs weak and glancing hits (but if the blow does land fully, it does full damage). note The miniatures gaming influence can still be seen today, in the Armor Class system. It started as a companion book to a miniature-based tabletop wargame called Chainmail. The history of D&D is more than a little complicated. The game revolves around the now-classic set-up of a Game Master (known in official D&D terms as the Dungeon Master), who controls all the non-player characters and the players, who each control a Player Character and deal with the challenges provided by the Dungeon Master. TSR founder Gary Gygax based the system of the game on TSR's miniatures combat system, Chainmail. Dungeons & Dragons: Chronicles of Mystaraĭungeons & Dragons, shortened to D&D, was first published in 1974 by TSR (Tactical Studies Rules).The Temple of Elemental Evil (video game).Dungeons & Dragons: Honor Among Thieves.Baldur's Gate: Tales of the Sword Coast.Dungeons & Dragons (1983) (animated series).Dungeons & Dragons: The Book of Vile Darkness.Dungeons & Dragons: Wrath of the Dragon God.Dragonlance: Fifth Age Dramatic Adventure Game.
